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Nuria Kenya
Nuria Kenya

Nuria Kenya

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The Boy Who Harnessed the Wind By Wil...

KShs1,990.00 KShs1,690.00
When fourteen-year-old William Kamkwamba’s Malawi village was hit by a drought, everyone’s crops began to fail. Without enough money for food, let alone school, William spent his days in the library . . . and figured out how to bring electricity to his village. Persevering against the odds, William built a functioning windmill out of junkyard scraps, and thus became the local hero who harnessed the wind. Lyrically told and gloriously illustrated, this story will inspire many as it shows how – even in the worst of times – a great idea and a lot of hard work can still rock the world.

The Teenager’s Guide to Money b...

KShs1,690.00 KShs1,390.00
In this guide, Jonathan Self explains all aspects of money and money management, including bank accounts, credit cards, how to live on a budget and how to cope with money at university.

Watership Down by Richard Adams

KShs1,500.00 KShs1,000.00
Brief Summary Set in England's Downs, a once idyllic rural landscape, this stirring tale of adventure, courage and survival follows a band of very special creatures on their flight from the intrusion of man and the certain destruction of their home. Led by a stouthearted pair of friends, they journey forth from their native Sandleford Warren through the harrowing trials posed by predators and adversaries, to a mysterious promised land and a more perfect society.

Ndoto ya Almasi by Ken Walibora

KShs800.00 KShs650.00
Brief Summary Ndoto ya Almasi Kenyan storybook for young readers.

My 100 best loved Bible stories by An...

KShs1,590.00 KShs1,199.00
Brief Summary 100 best-loved Bible stories have been selected and bring the Bible to life for the very young. Staying close and faithful to the Bible text itself the stories are presented in a way young listeners and readers will find easy to understand and enjoy. My 100 Best-Loved Bible Stories is a great introduction to God’s wonderful Word for children and families to treasure.

Abunuwasi by Gado Swahili Edition

KShs600.00 KShs399.00
Brief Summary Full color comic book in Swahili. This 32-page book is a cartoon rendering of three traditional folk tales from the Swahili tradition of the East African coast. Abunuwasi is a character from the "trickster" tradition of African folklore: he finds ways to trick the greedy and the selfish and always wins, and every story has a moral. The stories are funny and clever and Tanzanians and Kenyans have grown up on them for generations.

Wirute Gikuyu Kiega By Waweru Mwangi ...

KShs600.00 KShs450.00
Brief Summary Wirute Gikuyu Kiega By Waweru Mwangi GD3 (Approved)

Wirute Gikuyu Kiega By Waweru Mwangi ...

KShs600.00 KShs450.00
Brief Summary Wirute Gikuyu Kiega By Waweru Mwangi GD2 (Approved)

Wirute Gikuyu Kiega by Waweru Mwangi ...

KShs600.00 KShs450.00
Brief Summary Wirute Gikuyu Kiega by Waweru Mwangi GD1 (Approved)

Rowley Jefferson’s Awesome Friendly S...

KShs1,500.00 KShs1,199.00
Brief Summary Grab a flashlight, crawl under the covers, and dive into the twisted, unexpectedly hilarious world of Rowley Jefferson’s imagination. You’ll meet zombies, vampires, ghosts, and much more in these comically terrifying tales. Rowley’s spooky stories might leave you laughing, but beware—you could end up sleeping with the lights on! And don’t miss Rowley Jefferson’s first two awesome friendly books, the instant #1 bestsellers Diary of an Awesome Friendly Kid: Rowley Jefferson’s Journal and Rowley Jefferson’s Awesome Friendly Adventure!

A new Dawn For Children: Arise and Sh...

KShs700.00 KShs630.00
Brief Summary A new Dawn For Children: Arise and Shine by Sadia Hussein

Children’s Reading Timer: A coo...

KShs2,000.00 KShs1,399.00
Key Features
  • Encourages children's reading
  • Clips to a book or stands upright
  • Simple to use - counts up or down
  • Comes with battery fitted
  • Available in 2 colours
The blurb Time flies when your head’s in a book! But if you need to know precisely how much time has flown, this booky shaped Reading Timer will keep tabs on it for you. Encouraging young people to read at bedtime or anytime is no mean feat with today’s distractions and a little help goes a long way. And did you know? Children who read regularly for pleasure do better at school. That's not marketing - it's a fact! Timer can be set to count up or count down.

Student Recorder Flute 7 Holes High P...

KShs1,000.00 KShs599.00
Key Features
  • Made of quality materials, the flute is non-toxic and safe, sturdy and durable.
  • DESIGN: The flute is well-constructed, the sleek is smooth and hurtless. Precision machining of holes offers accurate sound and pitch. 7 Holes for Semi Tones. Good instrument for kids or beginners. Student Recorder Great for Beginners and Classrooms
  • EASY TO CLEAN: Detachable design, comes with a cleaning bar which is good for cleaning.
  • LEARN MUSIC: Great starter instrument. Helps with development skills and teaches hand/eye coordination. Recommended for school ensembles, children and teens, music classes and holiday gifts.
  • EARLY MUSIC CULTIVATION: Practice your children’s hand flexibility and coordination when play together. Explore and develop Kids’ brain, cultivate Art and Music talent, Especially, when in the teamwork playing.
  • Available colors: Red, Green, Pink, Blue and Brown

Bano (Gololi) Games

KShs300.00 KShs199.00
Key Features
  • 50 Bano or Gololi
  • Bano, or marbles, can be played with two or more players.
  • Two marbles per player.
  • A hole dug in the ground.
How to Play? First a small hole is made in the dirt. The players begin to measure to determine the exact placement of their marble by putting their pinky finger near the hole, spreading their fingers wide and placing the marble next to their pointer finger. With another marble in hand and great concentration, the players begin to shoot in hopes of getting the most marbles into the hole and winning the game. Rules: 1. Start by making a small deep hole in the ground. 2. Each player is given two marbles. One marble is placed on the ground, four spread finger widths away from the hole. The other marble is kept in hand and used as a shooter. 3. The players take turns trying to hit the first marble with the shooter marble. Each player may shoot once per turn to try and hit the first marble into the hole. 4. A player scores a point when he or she hits the marble into the hole. Once the player hits his or her marble in the hole, he or she will try to hit another player’s marble into the hole on his or her next turn. 5. The more marbles a player can hit into the hole, the higher the chance of becoming the overall winner. 6. Once all the marbles are hit into the hole, the player with the most points at the end of the game is the winner.


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